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app development
assess
assessment
augmented reality)
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digital citizenship)
digital literacy
Emerging Technologies
Emerging Technologies and Makerspace (3D
etc.)
GIS
global projects
Grant Development Tips and Techniques
Instructional Design
Instructional Design (differentiated instruction
Maker Spaces
MineCraft
model lessons
Online and Blended Learning
project based
project based learning)
Question and Answer Session
robotics
social networking
Software deployment
STEM/STEAM
Technology for Teachers and Students
Testing
Trans-disciplinary Arts Integration
TV Production
use of technology in teaching
Web 2.0 and Digital Teaching Tools
Subject Area
all are welcome
All areas
and review.
app development
Applicable for all areas.
Applicable for all subject areas.
Can be applied to any teaching area
Career and Technical Education
Classroom Management
Computational Thinking/Computer Science (e.g. coding
Differentiation of Instruction
ELA/Reading
etc.)
evaluation
Exceptional Education
Formative assessment
Grant proposal development
Health and Physical Education
Instructional Design
Instructional Practices
Instructional Technology
IT technologies
Maker Spaces
Mathematics
MineCraft
Performing/Visual Arts
Primary Sources
Professional Development
Science
Social Studies
Software
STEM/STEAM
Technology Integration
TV Production
Will incorporate various subject areas
World Languages
Audience
6th Grade Teachers
Administrators
All
Basically anyone interested in grant development
Elementary School (Intermediate)
Elementary School (Primary)
High School
Literacy Coaches
Media Specialists
Middle School
Technology Specialists
TV Production
Technology Skills Level
Any/All
Beginning
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Friday
, May 25
9:40am EDT
Come to Learn, Leave a Certified MIE
FILLING
Building 4 Classroom 120
Jenna Dawson
Google Add-Ons & Chrome Extensions for Research, Writing & Feedback
LIMITED
Building 4 Classroom 116
Tom Daccord
How Ditching My Desk and Not Making Copies Anymore Made Technology Make Sense
FILLING
Building 3 Classroom 120
Dorothy Arieux • David Lopez • Anna Romprey
Introduction to Minecraft Education Edition (Session 1 of 3)
FULL
Building 4 Classroom 115
Bradley Smrstick
Nearpod Getting Started Training
FULL
Building 4 Lab 114
Stacey Stallings
PBS LearningMedia- America's Classroom
LIMITED
Building 3 Classroom 111
Janice Sante
Power and Potential with SMART Technologies
LIMITED
Media Center Computer Lab
Joey Terrell • Jennifer Weaver
STEM Connect
Building 4 Classroom 208
Desiree Sujoy
Taking a Temperature - Formative Assessment Strategies and Tools
LIMITED
Building 4 Lab 214
Jamie Saponaro
TIM 4 Teachers
LIMITED
Building 3 Classroom 123
James Welsh
Unlock the power of Windows 10 to Engage Students and Inspire Learning
Building 4 Classroom 121
Carlos Fernandez
Using Book Creator to Demonstrate Student Understanding and Chronicle Learning
LIMITED
Building 4 Classroom 117
Avra Robinson
10:40am EDT
Are you a STEM Teacher? National STEM Teacher Certification as a Micro- Credential
FILLING
Building 4 Classroom 207
Mindy Stroup
Creating Interactive Learning Experiences with G Suite for EDU
LIMITED
Building 4 Classroom 117
Avra Robinson
Everything You Wanted to Know About 3D Printing (but were afraid to ask)
LIMITED
Building 4 Classroom 131
Steve Dembo
Getting to Know Your Launchpad
LIMITED
Building 4 Lab 214
Jamie Saponaro
Harness the Power of Verified Sources
LIMITED
Building 4 Classroom 121
Tammi VanBuren
How Do We Design Purposeful Innovation?
LIMITED
Building 4 Classroom 116
Tom Daccord
Introduction to Microsoft Teams- Your Digital Hub for All Things Education
LIMITED
Building 4 Classroom 120
Jenna Dawson
Learning How to Handle A 1:1 Classroom
FILLING
Building 3 Classroom 120
David Lopez
Managing your Class in Minecraft (Session 2 of 3)
FILLING
Building 4 Classroom 115
Bradley Smrstick
Nearpod Getting Started Training
FULL
Building 4 Lab 114
Stacey Stallings
PBS LearningMedia- America's Classroom
LIMITED
Building 3 Classroom 111
Janice Sante
STEM Connect
Building 4 Classroom 208
Desiree Sujoy
TIM 4 Administrators
LIMITED
Media Center
James Welsh
12:40pm EDT
Digital Portfolios and Reflections on Learning
FILLING
Building 4 Classroom 117
Avra Robinson
Gale Secondary Resources - What to use When & Tricks of the Trade
LIMITED
Building 4 Classroom 121
Tammi VanBuren
How Ditching My Desk and Not Making Copies Anymore Made Technology Make Sense
FULL
Building 3 Classroom 120
Dorothy Arieux • David Lopez • Anna Romprey
Introduction to Microsoft Teams- Your Digital Hub for All Things Education
LIMITED
Building 4 Classroom 120
Jenna Dawson
Make Student Thinking Visible: Tech Tools for Formative Assessment
FILLING
Building 4 Classroom 116
Tom Daccord
Makerspace, FabLab, Collaboratory and More! Physical environments that impact student inquiry
FILLING
Building 4 Classroom 131
Jill Allshouse
Nearpod Getting Started Training
FULL
Building 4 Lab 114
Stacey Stallings
PBS LearningMedia- America's Classroom
LIMITED
Building 3 Classroom 111
Janice Sante
stemCONNECT: Experts in the Classroom
LIMITED
Building 3 Classroom 112
Amanda Allen • Jeff Bindell
The World of Immersive Learning
LIMITED
Media Center Computer Lab
Kyle Dailey • Lindsay Lourcey
TIM 4 Teachers
LIMITED
Building 3 Classroom 123
James Welsh
Virtual Unreality: The Truth Behind the Hype
LIMITED
Building 4 Classroom 208
Steve Dembo
1:40pm EDT
BrainPOP 101: Learn, Play, Create!
FULL
Building 4 Lab 129
Robert Miller
Building a Digital Classroom with OneNote
FULL
Building 4 Classroom 120
Jenna Dawson
Digital Differentiation with G Suite for EDU
LIMITED
Building 4 Classroom 117
Avra Robinson
Gale Elementary Resources – Top Ten Tips and Tricks
LIMITED
Building 4 Classroom 121
Tammi VanBuren
Makerspace, FabLab, Collaboratory and More! Physical environments that impact student inquiry
LIMITED
Building 4 Classroom 131
Jill Allshouse
Nearpod VR in the Classroom
FULL
Building 4 Lab 114
Stacey Stallings
PBS LearningMedia- America's Classroom
LIMITED
Building 3 Classroom 111
Janice Sante
stemCONNECT: Experts in the Classroom
LIMITED
Building 3 Classroom 112
Amanda Allen • Jeff Bindell
The Viral Video Effect: Storytelling for the YouTube Generation
FILLING
Building 4 Classroom 208
Steve Dembo
TIM 4 Teachers
LIMITED
Building 3 Classroom 123
James Welsh
Transitioning Professional Development to Improve Student Outcomes
LIMITED
Building 3 Classroom 120
Laurie Davis
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America/New York
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Auditorium
Building 3 Classroom 103
Building 3 Classroom 103
Building 3 Classroom 104
Building 3 Classroom 105
Building 3 Classroom 106
Building 3 Classroom 106
Building 3 Classroom 107
Building 3 Classroom 109
Building 3 Classroom 111
Building 3 Classroom 112
Building 3 Classroom 119
Building 3 Classroom 120
Building 3 Classroom 121
Building 3 Classroom 123
Building 3 Lab 110
Building 3 Lab 115
Building 4 Classroom 103
Building 4 Classroom 104
Building 4 Classroom 105
Building 4 Classroom 115
Building 4 Classroom 116
Building 4 Classroom 117
Building 4 Classroom 118
Building 4 Classroom 119
Building 4 Classroom 120
Building 4 Classroom 121
Building 4 Classroom 131
Building 4 Classroom 207
Building 4 Classroom 208
Building 4 Lab 106
Building 4 Lab 107
Building 4 Lab 112
Building 4 Lab 113
Building 4 Lab 114
Building 4 Lab 129
Building 4 Lab 209
Building 4 Lab 214
Cafeteria
Media Center
Media Center Computer Lab
TBA
Filter By Type
Double Session
Keynote Session
Lunch
Partner Double Session
Partner Session
Registration and Breakfast
Session
Speaker Panel
Tech Share and Exploration Session
Tech Specialist Session
Vendor Hall Mini Session (Session 2)
Focus Area
app development
assess
assessment
augmented reality)
Brain-based strategies
Classroom Management
Classroom technology
Communication and Collaboration
Communication and Collaboration (blogging
Computational Thinking/Computer Science (e.g. coding
digital citizenship)
digital literacy
Emerging Technologies
Emerging Technologies and Makerspace (3D
etc.)
GIS
global projects
Grant Development Tips and Techniques
Instructional Design
Instructional Design (differentiated instruction
Maker Spaces
MineCraft
model lessons
Online and Blended Learning
project based
project based learning)
Question and Answer Session
robotics
social networking
Software deployment
STEM/STEAM
Technology for Teachers and Students
Testing
Trans-disciplinary Arts Integration
TV Production
use of technology in teaching
Web 2.0 and Digital Teaching Tools
Subject Area
all are welcome
All areas
and review.
app development
Applicable for all areas.
Applicable for all subject areas.
Can be applied to any teaching area
Career and Technical Education
Classroom Management
Computational Thinking/Computer Science (e.g. coding
Differentiation of Instruction
ELA/Reading
etc.)
evaluation
Exceptional Education
Formative assessment
Grant proposal development
Health and Physical Education
Instructional Design
Instructional Practices
Instructional Technology
IT technologies
Maker Spaces
Mathematics
MineCraft
Performing/Visual Arts
Primary Sources
Professional Development
Science
Social Studies
Software
STEM/STEAM
Technology Integration
TV Production
Will incorporate various subject areas
World Languages
Audience
6th Grade Teachers
Administrators
All
Basically anyone interested in grant development
Elementary School (Intermediate)
Elementary School (Primary)
High School
Literacy Coaches
Media Specialists
Middle School
Technology Specialists
TV Production
Technology Skills Level
Any/All
Beginning
Intermediate
Popular
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Jamie Saponaro
Robert Miller
Gina Clark
LH
Lisa Horn
Renee Smith
Michelle Patterson
GT
Gaby Torres
Amanda Allen
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Friday
, May 25
Venue
Auditorium
Building 3 Classroom 103
Building 3 Classroom 103
Building 3 Classroom 104
Building 3 Classroom 105
Building 3 Classroom 106
Building 3 Classroom 106
Building 3 Classroom 107
Building 3 Classroom 109
Building 3 Classroom 111
Building 3 Classroom 112
Building 3 Classroom 119
Building 3 Classroom 120
Building 3 Classroom 121
Building 3 Classroom 123
Building 3 Lab 110
Building 3 Lab 115
Building 4 Classroom 103
Building 4 Classroom 104
Building 4 Classroom 105
Building 4 Classroom 115
Building 4 Classroom 116
Building 4 Classroom 117
Building 4 Classroom 118
Building 4 Classroom 119
Building 4 Classroom 120
Building 4 Classroom 121
Building 4 Classroom 131
Building 4 Classroom 207
Building 4 Classroom 208
Building 4 Lab 106
Building 4 Lab 107
Building 4 Lab 112
Building 4 Lab 113
Building 4 Lab 114
Building 4 Lab 129
Building 4 Lab 209
Building 4 Lab 214
Cafeteria
Media Center
Media Center Computer Lab
TBA
Session Type
Double Session
Keynote Session
Lunch
Partner Double Session
Partner Session
Registration and Breakfast
Session
Speaker Panel
Tech Share and Exploration Session
Tech Specialist Session
Vendor Hall Mini Session (Session 2)
Other Filters
Focus Area
app development
assess
assessment
augmented reality)
Brain-based strategies
Classroom Management
Classroom technology
Communication and Collaboration
Communication and Collaboration (blogging
Computational Thinking/Computer Science (e.g. coding
digital citizenship)
digital literacy
Emerging Technologies
Emerging Technologies and Makerspace (3D
etc.)
GIS
global projects
Grant Development Tips and Techniques
Instructional Design
Instructional Design (differentiated instruction
Maker Spaces
MineCraft
model lessons
Online and Blended Learning
project based
project based learning)
Question and Answer Session
robotics
social networking
Software deployment
STEM/STEAM
Technology for Teachers and Students
Testing
Trans-disciplinary Arts Integration
TV Production
use of technology in teaching
Web 2.0 and Digital Teaching Tools
Subject Area
all are welcome
All areas
and review.
app development
Applicable for all areas.
Applicable for all subject areas.
Can be applied to any teaching area
Career and Technical Education
Classroom Management
Computational Thinking/Computer Science (e.g. coding
Differentiation of Instruction
ELA/Reading
etc.)
evaluation
Exceptional Education
Formative assessment
Grant proposal development
Health and Physical Education
Instructional Design
Instructional Practices
Instructional Technology
IT technologies
Maker Spaces
Mathematics
MineCraft
Performing/Visual Arts
Primary Sources
Professional Development
Science
Social Studies
Software
STEM/STEAM
Technology Integration
TV Production
Will incorporate various subject areas
World Languages
Audience
6th Grade Teachers
Administrators
All
Basically anyone interested in grant development
Elementary School (Intermediate)
Elementary School (Primary)
High School
Literacy Coaches
Media Specialists
Middle School
Technology Specialists
TV Production
Technology Skills Level
Any/All
Beginning
Intermediate
Popular